v0.2.0 - Elements and Navigation Cells
Grid of Yendor » Devlog
Big update this time after a month of development, addressing almost every issue that’s been brought up. These are the last gameplay changes before release (if feature creep doesn’t set in ;P). Please leave feedback and ratings if you want more features to be added.
- 5 elements which make enemies stronger and increase variety
- Signposts and inscriptions to guide the player
- 2 new adjectives, drunk and chaotic, which randomise enemy attack speed by different amounts
- A new tutorial system
More minor changes:
- Simplified opening dialogue
- Adjusted honour system
- Added new enemies
- Adjusted floor sizes to (hopefully) balance changes
Files
grid-of-yendor-macos.zip 51 MB
Version 0.2.0 Oct 25, 2023
grid-of-yendor-win-x86_64.zip 42 MB
Version 0.2.0 Oct 25, 2023
grid-of-yendor-webgl.zip Play in browser
Version 0.2.0 Oct 25, 2023
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Grid of Yendor
Speed-typing roguelike on a spreadsheet
Status | Released |
Author | Dr.Hippo |
Genre | Adventure, Educational |
Tags | 2D, Dungeon Crawler, Minimalist, Perma Death, Procedural Generation, Roguelike, Singleplayer, Speedrun, Typing |
Languages | English |
More posts
- v1.2.0 - Game records99 days ago
- v1.1.1 - Bug fixesAug 05, 2024
- v1.1.0 - Traps and 2 new elementsJul 18, 2024
- v1.0.2 - Better progress indicatorsJun 28, 2024
- v1.0.1 - More enemy varietyJun 21, 2024
- v1.0.0 - Grid of Yendor's full release!Jun 18, 2024
- One year anniversary + new version in the worksMay 29, 2024
- v0.1.2 - WPM & Accuracy measurementsSep 17, 2023
- v0.1.1 - Bug fixes and UX improvementsAug 28, 2023
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