v1.1.0 - Traps and 2 new elements
Grid of Yendor » Devlog
Huge update with loads of interdependent gameplay and UI features to make the experience more fun and better teach complex mechanics to new players (that’s what every update is about, but this time, really!). As always, download for the best experience (and to unlock Hard Difficulty)!
- Add 2 new elements
- Wind reverses a cell’s capitalization for an attack interval every 3 attacks
- Venom poisons the player every 2 attacks
- Add spike and poison traps
- They only hurt you if you type incorrectly, but they hit hard, so accuracy is of the highest importance!
- Add poison mechanic, which deals damage every second until you type a healing cell
- Add contextual help system, which replaces the old help text
- Add enemies, bringing the total up to 250
- Add indicator showing when the current enemy will attack the player
- Add adjectives to more types of cells
- Change later bosses to have elemental abilities
- Rebalance and fix bugs
Files
grid-of-yendor-webgl.zip Play in browser
Version 1.1.0 Jul 18, 2024
grid-of-yendor-macos.zip 51 MB
Version 1.1.0 Jul 18, 2024
grid-of-yendor-win-x86_64.zip 42 MB
Version 1.1.0 Jul 18, 2024
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Grid of Yendor
Speed-typing roguelike on a spreadsheet
Status | Released |
Author | Dr.Hippo |
Genre | Adventure, Educational |
Tags | 2D, Dungeon Crawler, Minimalist, Perma Death, Procedural Generation, Roguelike, Singleplayer, Speedrun, Typing |
Languages | English |
More posts
- v1.2.0 - Game records99 days ago
- v1.1.1 - Bug fixesAug 05, 2024
- v1.0.2 - Better progress indicatorsJun 28, 2024
- v1.0.1 - More enemy varietyJun 21, 2024
- v1.0.0 - Grid of Yendor's full release!Jun 18, 2024
- One year anniversary + new version in the worksMay 29, 2024
- v0.2.0 - Elements and Navigation CellsOct 25, 2023
- v0.1.2 - WPM & Accuracy measurementsSep 17, 2023
- v0.1.1 - Bug fixes and UX improvementsAug 28, 2023
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