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Devlog
Submission to The GameDev.tv Game Jam 2023 - Free Course For All Submissions!
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Grid of Yendor
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Devlog
v1.2.0 - Game records
August 15, 2024
by
Dr.Hippo
Big update: you can now view your past game records to see how much you’ve improved! The date, completion time, WPM, and score are all shown in a neat table. Save a record of each run after win or l...
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v1.1.1 - Bug fixes
August 05, 2024
by
Dr.Hippo
Small update with behind-the-scenes refactors to prepare for v1.2.0. Add buttons to submit feedback and view changelog to main menu Various bug fixes...
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v1.1.0 - Traps and 2 new elements
July 18, 2024
by
Dr.Hippo
Huge update with loads of interdependent gameplay and UI features to make the experience more fun and better teach complex mechanics to new players (that’s what every update is about, but this time...
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v1.0.2 - Better progress indicators
June 28, 2024
by
Dr.Hippo
This update is focused on showing game progression in a clearer way, along with some minor gameplay and visual adjustments. Add bar to show the player their progress through the dungeon and the locati...
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v1.0.1 - More enemy variety
June 21, 2024
by
Dr.Hippo
Small update adding a little bit of polish and more enemies/bosses to fight! Added 25 new enemies and 12 new bosses Added some new settings Added rich text effects to introductory dialogue Improved bo...
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v1.0.0 - Grid of Yendor's full release!
June 18, 2024
by
Dr.Hippo
1
A huge milestone that I never thought I'd reach. Grid of Yendor is officially released! Of course, that won't mean that updates will stop, just that features already in-game will stay more-or-less the...
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One year anniversary + new version in the works
May 29, 2024
by
Dr.Hippo
One year ago today, I published the first build of Grid of Yendor to itch as a jam submission. It lacked many features that you can take for granted now. The UI was much more basic, there was only one...
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v0.2.0 - Elements and Navigation Cells
October 25, 2023
by
Dr.Hippo
Big update this time after a month of development, addressing almost every issue that’s been brought up. These are the last gameplay changes before release (if feature creep doesn’t set in ;P). Pl...
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v0.1.2 - WPM & Accuracy measurements
September 17, 2023
by
Dr.Hippo
This small update focuses on the typing aspect of Grid of Yendor, and prepares for future releases with behind-the-scenes refactors. Changelog Added WPM and accuracy measurements/display Added honour...
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v0.1.1 - Bug fixes and UX improvements
August 28, 2023
by
Dr.Hippo
Fixed issues found in 0.1.0 and implemented some features playtesters asked for. Changelog Made difficulty affect enemy attack speed Added fade effect when moving between floors Game difficulty is now...
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Beta release! (0.1.0)
August 25, 2023
by
Dr.Hippo
Changelog Adjectives now change enemy stats/appearance Added ward system Improved UI Added many sound effects Added health bar/zoom effect for boss fights Balanced the order/difficulty of bosses and a...
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Grid of Yendor demo out now!
July 03, 2023
by
Dr.Hippo
Finally got this out after a month of development. Many improvements to the last version, and the main mechanics are in place for the release. New features: Multiple difficulties Better level generati...
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Grid of Yendor QoL update
June 02, 2023
by
Dr.Hippo
Just a minor quality-of-life update based on feedback from the jam and in the comments: Implemented Excel-like keybinds for moving, i.e. (Shift+)Tab/Enter Marked bosses with purple highlight/text Made...
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